Hey interwebs, today we're going to be talking about the Dungeons & Dragons Rules Cyclopedia: what is it; what's it used for; and where can you find it, specifically where can you pick it up today without it costing you an arm and a leg? The other day I was out on YouTube checking out... Continue Reading →
RollStats Has a D&D YouTube channel!
I have officially launched a Dungeons & Dragons YouTube channel for RollStats! And I know what you're thinking! You’re thinking, “Why is there another guy sitting in front of a shelf full of books talking about nerdy stuff”? Well. Because nerdy stuff is awesome, and I want to talk about nerdy stuff. So, I’ll be... Continue Reading →
Adding a Morale Mechanic to Dungeons & Dragons 5e
I am not new to the concept of role playing games, but I am relatively new to the Dungeons & Dragons 5e core rules set. And, while there are many things I like about the game, like the advantage mechanic, the inspiration mechanic, and the inclusion of backgrounds, there are also some things I don't... Continue Reading →
Why is the CR System in Dungeons & Dragons 5e so Complicated?
For the past week or so I've been talking about different aspects of the Dungeons & Dragons 5e core rules set that make it a great RPG. The different game mechanics like advantage, inspiration, and character backgrounds. So today, I thought I would switch it up a bit and talk about an aspect of the... Continue Reading →
Using Minis Vs. Theatre of the Mind in your Dungeons & Dragons 5e Game
When I first began playing Dungeons & Dragons (way back before the interwebs, in the 80's) I never used minis. Sure... During complicated encounters, I might draw locations on paper, or use dice just to keep track of where everyone was, but for the most part, I just used my imagination. Not because I had... Continue Reading →
Dungeons & Dragons 5e Backgrounds
For the past week or so I've been talking about different aspects of the Dungeons & Dragons 5e core rules set that make it a great RPG. The different game mechanics like advantage and inspiration. So today, I thought I would talk about another aspect of the D&D 5e system that I think is fantastic,... Continue Reading →
Dungeons & Dragons 5e Inspiration Mechanic
Last week I wrote a piece about the Dungeons & Dragons 5e advantage and disadvantage mechanic. This week, I'd like to follow that up with another look at a mechanic that I think makes the Dungeons & Dragons 5e core rules set fantastic (especially for new players and DM's). The Dungeons & Dragons 5e inspiration... Continue Reading →
Time for a Roll Stats Giveaway!
During the month of July, I am running a Twitter competition with a brand new hardcover copy of "Ed Greenwood Presents Elminster's Forgotten Realms: A Dungeons & Dragons Supplement" as the prize! Simply follow @rollstats on Twitter in the month of July and you'll be entered to win (If you are already following me on... Continue Reading →
Dungeons & Dragons 5e Advantage and Disadvantage Mechanic
One of my favorite things about the Dungeons & Dragons 5e core rules set is its simplicity. That simplicity is what drew me back to Dungeons & Dragons, and I believe it's the simplicity and accessibility of Dungeons & Dragons 5e that is spurring the phenomenal growth of the hobby. The thing that contributes to that... Continue Reading →
Welcome to Roll Stats!
So this isn't my first rodeo. I played a lot of Dungeons and Dragons in my teens. But I played the OG D&D (remember that weird time when Dwarves, Elves, and Halflings were classes, not races?), The TSR stuff. I played the Basic D&D boxed set, the Expert D&D boxed set, the Dungeons & Dragons... Continue Reading →