Hey interwebs, today we're going to be talking about the Dungeons & Dragons Rules Cyclopedia: what is it; what's it used for; and where can you find it, specifically where can you pick it up today without it costing you an arm and a leg? The other day I was out on YouTube checking out... Continue Reading →
RollStats Has a D&D YouTube channel!
I have officially launched a Dungeons & Dragons YouTube channel for RollStats! And I know what you're thinking! You’re thinking, “Why is there another guy sitting in front of a shelf full of books talking about nerdy stuff”? Well. Because nerdy stuff is awesome, and I want to talk about nerdy stuff. So, I’ll be... Continue Reading →
Adding a Morale Mechanic to Dungeons & Dragons 5e
I am not new to the concept of role playing games, but I am relatively new to the Dungeons & Dragons 5e core rules set. And, while there are many things I like about the game, like the advantage mechanic, the inspiration mechanic, and the inclusion of backgrounds, there are also some things I don't... Continue Reading →
Why is the CR System in Dungeons & Dragons 5e so Complicated?
For the past week or so I've been talking about different aspects of the Dungeons & Dragons 5e core rules set that make it a great RPG. The different game mechanics like advantage, inspiration, and character backgrounds. So today, I thought I would switch it up a bit and talk about an aspect of the... Continue Reading →
Using Minis Vs. Theatre of the Mind in your Dungeons & Dragons 5e Game
When I first began playing Dungeons & Dragons (way back before the interwebs, in the 80's) I never used minis. Sure... During complicated encounters, I might draw locations on paper, or use dice just to keep track of where everyone was, but for the most part, I just used my imagination. Not because I had... Continue Reading →
My D&D 5e Regional Setting: The Federation of Vales
Last week I introduced you to my Dungeons & Dragons 5e campaign world, Helden Welt. Today I would like to zoom in a bit and explore the area where my players began their campaign, a region known as The Federation of Vales. Consisting of a loose confederation of towns and villages, The Vales are an oligarchy... Continue Reading →
Dungeons & Dragons 5e Backgrounds
For the past week or so I've been talking about different aspects of the Dungeons & Dragons 5e core rules set that make it a great RPG. The different game mechanics like advantage and inspiration. So today, I thought I would talk about another aspect of the D&D 5e system that I think is fantastic,... Continue Reading →
My D&D 5e Campaign World
So we've been talking lately about some of the things that make the Dungeons & Dragons 5e system great! Game mechanics like advantage and inspiration. The things that got me excited about playing Dungeons & Dragons again. So today, I thought I would talk about the net result of that excitement, the campaign world that I have... Continue Reading →
Dungeons & Dragons 5e Inspiration Mechanic
Last week I wrote a piece about the Dungeons & Dragons 5e advantage and disadvantage mechanic. This week, I'd like to follow that up with another look at a mechanic that I think makes the Dungeons & Dragons 5e core rules set fantastic (especially for new players and DM's). The Dungeons & Dragons 5e inspiration... Continue Reading →