Hey, #StatRollers I'm planning on rolling out a series of posts featuring questions from my live group of Dungeons and Dragons Fifth Edition Players. Think D&D questions that come up at the table from players who are relatively new to Dungeons & Dragons! So, I thought a great way to kick that off would be... Continue Reading →
The Winner of the First RollStats YouTube Subscriber D&D Giveaway is?
Hey, #StatRollers! Watch the video below to find out who the winner of the RollStats 100 subscriber Dungeons and Dragons book giveaway is! Thanks to all who participated, I appreciate you all more than you’ll ever know! I’m looking forward to another hundred subscribers, or another thousand subscribers, or another ten thousand subscribers! The more... Continue Reading →
The Best Dungeons & Dragons Advice for New Players
Hey, #StatRollers! Last week I posted a piece entitled "What do I need to get started with Dungeons & Dragons 5th edition?" It was intended to be a beginner's guide to what a brand new player would need to have or purchase to get started in the Dungeons & Dragons hobby. I got a message from... Continue Reading →
RollStats Has a D&D YouTube channel!
I have officially launched a Dungeons & Dragons YouTube channel for RollStats! And I know what you're thinking! You’re thinking, “Why is there another guy sitting in front of a shelf full of books talking about nerdy stuff”? Well. Because nerdy stuff is awesome, and I want to talk about nerdy stuff. So, I’ll be... Continue Reading →
Adding a Morale Mechanic to Dungeons & Dragons 5e
I am not new to the concept of role playing games, but I am relatively new to the Dungeons & Dragons 5e core rules set. And, while there are many things I like about the game, like the advantage mechanic, the inspiration mechanic, and the inclusion of backgrounds, there are also some things I don't... Continue Reading →
Why is the CR System in Dungeons & Dragons 5e so Complicated?
For the past week or so I've been talking about different aspects of the Dungeons & Dragons 5e core rules set that make it a great RPG. The different game mechanics like advantage, inspiration, and character backgrounds. So today, I thought I would switch it up a bit and talk about an aspect of the... Continue Reading →
Using Minis Vs. Theatre of the Mind in your Dungeons & Dragons 5e Game
When I first began playing Dungeons & Dragons (way back before the interwebs, in the 80's) I never used minis. Sure... During complicated encounters, I might draw locations on paper, or use dice just to keep track of where everyone was, but for the most part, I just used my imagination. Not because I had... Continue Reading →
Dungeons & Dragons 5e Backgrounds
For the past week or so I've been talking about different aspects of the Dungeons & Dragons 5e core rules set that make it a great RPG. The different game mechanics like advantage and inspiration. So today, I thought I would talk about another aspect of the D&D 5e system that I think is fantastic,... Continue Reading →
Dungeons & Dragons 5e Inspiration Mechanic
Last week I wrote a piece about the Dungeons & Dragons 5e advantage and disadvantage mechanic. This week, I'd like to follow that up with another look at a mechanic that I think makes the Dungeons & Dragons 5e core rules set fantastic (especially for new players and DM's). The Dungeons & Dragons 5e inspiration... Continue Reading →
Dungeons & Dragons 5e Advantage and Disadvantage Mechanic
One of my favorite things about the Dungeons & Dragons 5e core rules set is its simplicity. That simplicity is what drew me back to Dungeons & Dragons, and I believe it's the simplicity and accessibility of Dungeons & Dragons 5e that is spurring the phenomenal growth of the hobby. The thing that contributes to that... Continue Reading →