For the past week or so I've been talking about different aspects of the Dungeons & Dragons 5e core rules set that make it a great RPG. The different game mechanics like advantage and inspiration. So today, I thought I would talk about another aspect of the D&D 5e system that I think is fantastic,... Continue Reading →
Dungeons & Dragons 5e Inspiration Mechanic
Last week I wrote a piece about the Dungeons & Dragons 5e advantage and disadvantage mechanic. This week, I'd like to follow that up with another look at a mechanic that I think makes the Dungeons & Dragons 5e core rules set fantastic (especially for new players and DM's). The Dungeons & Dragons 5e inspiration... Continue Reading →
Dungeons & Dragons 5e Advantage and Disadvantage Mechanic
One of my favorite things about the Dungeons & Dragons 5e core rules set is its simplicity. That simplicity is what drew me back to Dungeons & Dragons, and I believeĀ it's the simplicity and accessibility of Dungeons & Dragons 5e that is spurring the phenomenal growth of the hobby. The thing that contributes to that... Continue Reading →
Welcome to Roll Stats!
So this isn't my first rodeo. I played a lot of Dungeons and Dragons in my teens. But I played the OG D&D (remember that weird time when Dwarves, Elves, and Halflings were classes, not races?), The TSR stuff. I played the Basic D&D boxed set, the Expert D&D boxed set, the Dungeons & Dragons... Continue Reading →